Cat

I have a new room mate, a Cat named Sophie. She is seven years old. We adopted her from someone who couldn’t take care of her anymore. Now my dream of having a cat is complete.

Do cats have the magical power to make me write better? I think so. Cats are mysterious and cunning, and also inspiring. A cat in the lap is scientifically proven to increase word output by 30%. I just made that up, but it’s probably the cat forcing me to write words.

Are writers historically cat people? If so, it’s probably because cats lay around a lot, and laying around and writing are practically the same thing.

If my posts and stories seem to improve over the next months, we’ll know who to thank for it:

Sophie

one way trip to mars

Recently, Dutch company Mars One has started recruiting volunteers for a one way trip to Mars. The goal is to land the first crew of two males and two females on the red planet in 2023, and another every two years after that.

Settlements will already be prepared by robotic missions to go on beforehand. These quarters will have exercise equipment and be wired to communicate with friends and families on Earth via a technology similar to Skype–though delays could be up to twenty minutes long.

The company, not to my surprise at all, has already received more than ten thousand applications from people in over one hundred countries. This despite the fact that there will be no returning to Earth.

Though the time-frame seems a bit ambitious to me, I have no doubt that something like this will be done eventually, and I have to wonder about the kind of people who would volunteer for such a trip.

A part of the desire must certainly arise from the opportunity to be a part of history. The names of the first people on mars will be household names for decades, or even centuries to come.

Another part must be the human desire for exploration and discovery. To see and touch and be in a place no one has been, to learn things no one has learned before. The drive to expand and conquer and dominate is still within us, and outside of war there is little outlet for it in the more ambitious of us.

Finally though, I think some element of the desire for a trip like this must be in the escape it offers. There is nowhere further one is capable of running, no more disconnected one could be, than to be on Mars. Any stress or worry or conflict in your life would be left trapped on earth, unable to affect you. Any debts or feuds would be disolved.

I wonder if the psychological tests they must do on these volunteers would weed out someone who just wanted to get away. Someone who was so sick of the world and everything related to it that they felt their last option was to try a new world. I wonder how that would affect the mission if someone like that managed to sneak through.

Because there is one common factor in any problem you have, no matter what nature or location. You.

And you’ll always have your self to live with, there is no escaping that.

Fused words

I’ve come to notice some patterns in some people’s speaking that I find sort of irritating but also interesting. It seems that certain groups of words that are spoken together often enough become ‘fused’ together to be one word in the mind.

For example (and once I mention this you will hear it all the time and hate me): it is very common to say the words ‘the problem is’ or ‘the question is’ or ‘the thing is’ in groups like that. What I often hear, on the radio or in conversations, is people saying ‘the problem is, is…’ and then going on to state the problem.

It’s as if the words ‘the problem is’ have fused together and become the preamble for listing a problem, so instead of saying ‘the problem (pause) is that I ate too much pepperoni’ it comes out as ‘the problem is (pause) is that I ate too much pepperoni’.

Every time I hear someone saying this, I find myself wondering how long it will be until another ‘is’ is added into the fused group. Will people be saying ‘the problem is is, is I have a speech impediment’ at some point in the future?

This isn’t the only example. Just today I heard someone in the supermarket making an announcement over the PA. He said ‘Julie to check-stand 5 please, please.’

The man must have said ‘so and so to check-stand whatever please’ so many times that the group of words became just one sequence of sounds that he said when he needed someone at the check-stand, and after saying that sequence of sounds he felt the need to be polite and add ‘please’ on the end of it.

I wonder if this is related to semantic satiation, the phenomenon where repeating a word often enough causes it to temporarily lose meaning and become just a sound.

I’m certainly not a linguist, so I wouldn’t be surprised if there  were already a term for this and other examples. If you have any examples I’d like to hear them!

Conscious babies?

Some new research shows that babies may be having conscious thoughts an memories as early as five months old.

I wonder, though, what kind of memories those would be. Our experience with life and the way we interpret things we see is colored so much by our past experiences, that it’s hard to imagine how we would see things if we had no past experiences at all.

If you could recall something that happened to you at five months old, would that really be the same memory, or would it be more a ‘memory of a memory’, now seen through a haze of all the things you’ve seen and done throughout your life.

Our memories, like us, must be constantly in flux–changing and evolving with our new ways of looking at them. Certain parts are amplified as they become more meaningful, and others are forgotten.

One of my earliest memories is of reading through the instruction booklet for Mario Brothers as my dad set up the NES he just bought. I would have been about five years old, since the Nintendo came out in 1987. I remember reading about the fire-flower and thinking, if I got that I’d be unstoppable, it would be too easy!

But, after telling this memory to people a few times, has it become diluted or magnified? Am I now remembering the story that I told instead of the actual memory? I remember ‘reading’ the booklet, but could I actually read at the time? New thoughts and emotions that I’ve gained in relation to that game over the years are now laid over this memory, feelings of nostalgia and happy times. But those feelings couldn’t have originally been a part of that memory, because I’d never played the game before. The memory has changed with me over the years.

A memory recorded at five months must be even more malleable. Maybe so much so that we don’t even remember them as memories, but as gut feelings toward things, or instincts. Maybe I don’t like the look of someone’s face because he looks similar to someone who yelled at me as a baby, a memory that has long since dissolved into my psyche, but still leaves its mark. Maybe a smell that I like or dislike is associated with some other long gone memory, the tracks of which still shape my emotions and reactions.

I’ve always thought that we are more shaped by what we’ve seen and done than by our genetics. And if memories are actually being recorded in some fashion as young as five months, I think this makes it even more clear that who we are is formed by our experiences, and not our flesh and blood.

All the more reason to be good to people, to help shape their life with happy experiences and nice memories. :)

On the distractions of video games.

Though I have been doing better in recent years, sometimes I get sucked into a game and waste several dozen hours building a civilization or digging a hole or flying through space.

 

After one of these sessions, I always end up feeling a bit guilty. What more productive things could I have done with those hours? What could I have created instead of consumed? What I find interesting is that I hardly ever hear that little voice after watching several hours of a TV show, or spending an entire afternoon reading a book. Why should one form of entertainment be seen as more ‘wasteful’ than the others?

 

For myself, I think it is because the video games I tend to play are often not story driven. When I read a book or watch a show or movie, I feel as if I’m ‘researching’ for future stories of my own. Any ideas, characters or plot twists I can absorb is all the better for when I need to reach into my bag of tricks later.

 

But what do video games have to offer? Certainly for someone who wants to design them as a career, they have a lot to offer. But for me, not as much, unless I were to play the more story driven games (of which there are some brilliant ones), but those are never the ones I find myself addicted to.

 

It’s something else, however, that keeps me trapped inside a game. It’s the sense of accomplishment and excitement they offer. Finding a secret or solving a problem offers a real sense of reward, generated by those fancy chemicals in my brain. It’s only after I’m done playing for a while that I realize I have accomplished nothing that applies to anything in the real world. The problems I’ve solved were created specifically for me to solve, the secrets were put there for me to find. All so I would get that reward response, and play more.

 

TV and books trick your brain as well, making you feel scared, excited, in love or tickling your curiosity. But there is a subtle difference in that watching a TV show doesn’t give you a sense of accomplishment. Doing well at a game gives a feeling like you’ve done something, leaving you less in need of that reward from real life. Why go through the effort of writing a bestseller when I can get a feeling of accomplishment when sim-me does it? Watching a show or reading a book can inspire creativity and action, but what if I am satisfying that creative urge in a game instead of the real world?


Of course I’ll always have room for a couple hours of games here and there, but perhaps there is a reason one might feel more guilt related to them compared to other forms of entertainment. And possibly a reason they seem to be looked down on more than those other forms.